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81. [closed] Kinetic Deflection Amplifier II BPO - in Sell Orders [original thread]
Edited by: xeno calligan on 15/11/2004 16:18:29 Originally by: Naal Morno You know november 23rd is Exodus patching day which by CCP estimates will take 24h to complete, so do not expect forums to be up that day. my 0.02ISK Good po...
- by xeno calligan - at 2004.11.15 16:14:00
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82. [closed] Kinetic Deflection Amplifier II BPO - in Sell Orders [original thread]
Edited by: xeno calligan on 24/11/2004 20:42:09 Kinetic Deflection Amplifier II Blueprint Original PE 0, ME 0, Manufacturing Time: 5000 Manufacturing Bill of Materials 1 Kinetic Deflection Amplifier I 5 Linear Shield Emitter 4 Morphit...
- by xeno calligan - at 2004.11.15 15:01:00
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83. [closed] Kinetic Deflection Amplifier II BPO - in Sell Orders [original thread]
Edited by: xeno calligan on 24/11/2004 20:42:09 Kinetic Deflection Amplifier II Blueprint Original PE 0, ME 0, Manufacturing Time: 5000 Manufacturing Bill of Materials 1 Kinetic Deflection Amplifier I 5 Linear Shield Emitter 4 Morphit...
- by xeno calligan - at 2004.11.15 15:01:00
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84. Bombapoc? - in Ships and Modules [original thread]
Edited by: xeno calligan on 30/10/2004 05:15:07 Sustainability only matters if you can reasonably expect to use your setup for a prolonged period of time. The Typhoon is a much better choice imo. It's got better cpu, speed and mass than the ...
- by xeno calligan - at 2004.10.30 05:12:00
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85. Bombapoc? - in Ships and Modules [original thread]
Edited by: xeno calligan on 30/10/2004 05:15:07 Sustainability only matters if you can reasonably expect to use your setup for a prolonged period of time. The Typhoon is a much better choice imo. It's got better cpu, speed and mass than the ...
- by xeno calligan - at 2004.10.30 05:12:00
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86. Logistics and Energy Transfer Arrays - in Ships and Modules [original thread]
Edited by: xeno calligan on 25/10/2004 12:02:21 The shield transporter bonus is an afterthought on the Scimitar since the primary role is to assist with tracking links. If you think the bonus to tracking links is "not bad" you're almost cert...
- by xeno calligan - at 2004.10.25 11:59:00
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87. Logistics and Energy Transfer Arrays - in Ships and Modules [original thread]
Edited by: xeno calligan on 25/10/2004 12:02:21 The shield transporter bonus is an afterthought on the Scimitar since the primary role is to assist with tracking links. If you think the bonus to tracking links is "not bad" you're almost cert...
- by xeno calligan - at 2004.10.25 11:59:00
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88. Will I or won't I......... - in EVE General Discussion [original thread]
Edited by: xeno calligan on 19/10/2004 12:52:07 Originally by: Seleene I'd just like to make a few comments about my Laser Physics agent: Why does he need so many slaves? I'm asking him to design a gun for ships. Seems as if he's te...
- by xeno calligan - at 2004.10.19 12:46:00
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89. Will I or won't I......... - in EVE General Discussion [original thread]
Edited by: xeno calligan on 19/10/2004 12:52:07 Originally by: Seleene I'd just like to make a few comments about my Laser Physics agent: Why does he need so many slaves? I'm asking him to design a gun for ships. Seems as if he's te...
- by xeno calligan - at 2004.10.19 12:46:00
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90. Warhammer 40K dawn of war!! - in Out of Pod Experience [original thread]
I agree with Gariuys that it rocks hard. While the single player campain is disappointingly short (just 11 missions), there's nothing like watching your troops spewing flaming death and lascannon destruction while making cheerful statements like...
- by xeno calligan - at 2004.10.07 11:48:00
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91. Warhammer 40K dawn of war!! - in Out of Pod Experience [original thread]
I agree with Gariuys that it rocks hard. While the single player campain is disappointingly short (just 11 missions), there's nothing like watching your troops spewing flaming death and lascannon destruction while making cheerful statements like...
- by xeno calligan - at 2004.10.07 11:48:00
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92. NPC hunting in a scorp - in Ships and Modules [original thread]
Please take some time to look back a few pages to search for posts that can answer your question: http://oldforums.eveonline.com/?a=topic&threadID=110826 http://oldforums.eveonline.com/?a=topic&threadID=112708
- by xeno calligan - at 2004.10.01 16:17:00
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93. NPC hunting in a scorp - in Ships and Modules [original thread]
Please take some time to look back a few pages to search for posts that can answer your question: http://oldforums.eveonline.com/?a=topic&threadID=110826 http://oldforums.eveonline.com/?a=topic&threadID=112708
- by xeno calligan - at 2004.10.01 16:17:00
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94. For the Devs: the Meta Gaming of Ramming - in EVE General Discussion [original thread]
Originally by: Lallante Picture this, a dedicated ramming vessel fits 2 MWDs, 6 of the best rare rams: "Rolled Tungsten Spiking" (dmg mod 1.0) and Charges into another BS. Dmg is 1.0 x 1000m/s = 1000 KINETIC dmg per ram, 6000 KINETIC dmg t...
- by xeno calligan - at 2004.09.30 03:40:00
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95. For the Devs: the Meta Gaming of Ramming - in EVE General Discussion [original thread]
Originally by: Lallante Picture this, a dedicated ramming vessel fits 2 MWDs, 6 of the best rare rams: "Rolled Tungsten Spiking" (dmg mod 1.0) and Charges into another BS. Dmg is 1.0 x 1000m/s = 1000 KINETIC dmg per ram, 6000 KINETIC dmg t...
- by xeno calligan - at 2004.09.30 03:40:00
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96. Scorpion for npc hunting - in Ships and Modules [original thread]
Edited by: xeno calligan on 21/09/2004 19:09:50 Originally by: Akallabeth Avaria Ok, i know this isnt the best ship for npc hunting out there, but say i wanted to use it anyways, what guns do you reccomend vs Angels or Sanshas?And to m...
- by xeno calligan - at 2004.09.21 19:01:00
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97. Scorpion for npc hunting - in Ships and Modules [original thread]
Edited by: xeno calligan on 21/09/2004 19:09:50 Originally by: Akallabeth Avaria Ok, i know this isnt the best ship for npc hunting out there, but say i wanted to use it anyways, what guns do you reccomend vs Angels or Sanshas?And to m...
- by xeno calligan - at 2004.09.21 19:01:00
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98. Logistics Cruisers - I AM frustrated. - in Ships and Modules [original thread]
Originally by: Tarm We tested at Logistics level 2. Further training would not increase the benefit of the modules enough to become viable. Level 5 of the Logistics skill (which is a RANK 5 skill by the way) would only increase your cap re...
- by xeno calligan - at 2004.09.20 18:50:00
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99. Logistics Cruisers - I AM frustrated. - in Ships and Modules [original thread]
Originally by: Tarm We tested at Logistics level 2. Further training would not increase the benefit of the modules enough to become viable. Level 5 of the Logistics skill (which is a RANK 5 skill by the way) would only increase your cap re...
- by xeno calligan - at 2004.09.20 18:50:00
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100. Apoc w/ EW - in Ships and Modules [original thread]
Originally by: lollerskates I really hope your kidding, but the only thing that seems SLIGHTLY POSSIBLY to work, is 4 dampeners in the midslots then armor tanking. But what's the point? The apoc is a big gunboat, designed to have a lot of ...
- by xeno calligan - at 2004.09.17 12:43:00
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